The ancient history of a ordinary witch in a ordinary world, but not to much ordinary.

This young witch have a poor day on know that a meteor fall down on your valley...
And inside of this meteor has a most impressive and horrible creature on entire universe... Naghdabashdarten the killer Ass from Outer Space.

To destroy your enemy she goes into a journey to find twelve objects to make a ancient and powerful enchant.

This is a backup blog, the oficial extended texts is locate at

www.wildwitchproject.com/

Brasilian language
Cibele é uma jovem bruxa que vivia feliz na floresta até que um dia apareceu do espaço a mais sombria abominação e caiu no seu quintal, Nagdahbastasten a mortífera bunda assassina do espaço sideral.
A partir dai ela se vê as voltas numa aventura para se livrar dela encontrando os tipos mais inusitados de heróis e vilões pelo caminho.

Este é um blog secundário, usado para postar screenshots e coisas soltas. O blog principal fica em

www.wildwitchproject.com/



Pergunte qualquer coisa
Making a secene of universe.

Making a secene of universe.

Tagged: game designb3d3dfantazy

Now, last updates of year. Eclipse, Bugs, Codeblocks, Blender 2.62 and more
View this image on animation here.
http://www.wildwitchproject.com/2012/12/eclipse-bugs-inspiracao-natal-e-nao-sei.html

Now, last updates of year. Eclipse, Bugs, Codeblocks, Blender 2.62 and more

View this image on animation here.

http://www.wildwitchproject.com/2012/12/eclipse-bugs-inspiracao-natal-e-nao-sei.html

Tagged: game designb3dprograming

Making a music player interface under steampunk style ^~

Making a music player interface under steampunk style ^~

Tagged: b3dsteampunk3dgame design

Making a regular model to my game GUI with new GameKit (OGRE)
Unfortunately new updates on engine take me miss a font load environment. Just I use a default font to make a general result. Next weeks I work to load a set of correct fonts.

Making a regular model to my game GUI with new GameKit (OGRE)

Unfortunately new updates on engine take me miss a font load environment. Just I use a default font to make a general result. Next weeks I work to load a set of correct fonts.

Tagged: b3dblenderlibrocketgame design

Waterfall design, is it much complex what my expectation. But, it works.

Waterfall design, is it much complex what my expectation. But, it works.

Tagged: game design3db3dblender

Making a mesh for female character.
I use a anatomy study of  Warren Louw from CG Hub [link]

Making a mesh for female character.

I use a anatomy study of  Warren Louw from CG Hub [link]

Tagged: 3db3dfemalegame design

Making armory just to relax in the evening.

Making armory just to relax in the evening.

Tagged: blenderb3drpg

New meshes to first level of game. Just a little valley which lives a witch.

New meshes to first level of game. Just a little valley which lives a witch.

Tagged: 3dblenb3dgame design

I solved issues from camera track, like a Gimbal Lock and others

Tagged: 3db3dgame decamera

Making adjusts in my intro game scene. Ogrekit spends a little more work to sync 3d render + Blender timeline + subtitles + audio.

Making adjusts in my intro game scene. Ogrekit spends a little more work to sync 3d render + Blender timeline + subtitles + audio.

Tagged: OgreKitb3dgame design